Gaming Studios are Going Mobile

A race for market share is leading to the acquisition of smaller studios, creating a five-horse race in mobile gaming

Dylan Hughes

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Man playing Fortnite on his smartphone
Photo by SCREEN POST on Unsplash

The increased performance of computers, consoles, televisions, and monitors has created a growing market of gamers over the past decade. When the pandemic hit, that market exploded.

While the entertainment industry at large suffered in 2020, anything and everything gaming was thriving.

With the pandemic mostly in the rear-view mirror now, some of those pandemic gamers are handing in their controllers for basketballs, pool noodles, and mugs of beer.

Game developers are having to adjust and have identified an area the global health outlook can’t impact much: mobile gaming.

Mobile-game revenue is projected to make up over half of total video game revenue in 2021. Revenues from PC and console gaming are expected to decline after 2020’s record year.

It makes sense, right? Everyone has a smartphone. With slow social events back in style as well as boring in-person meetings, humanity’s quick cure for boredom will once again become a crutch. For some, it’s Twitter. For others, it’s games.

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Dylan Hughes

Three-time author writing on whatever interests me. Follow me on Instagram: chyaboidylan